2D Platformer
This is my 2D Platformer project. I made the following significant modifications:
1. I created three original background music tracks using Mubert, each designed for a different part of the game. The main menu, Level 1, and Level 3 all have their own unique custom BGM to match the atmosphere.
2. I made two entirely new levels (level 2 and level 3) in addition to the tutorial one and designed the level layouts and routes for the new levels.
3. I added a“jump challenge” area (like parkour) on level 3. This is harder because the player must always be moving — if the player pauses or moves too slowly, the player’s health will constantly decrease. Thus, the player must get to the top as fast as they can. (But, don't worry, the player can pick up a special Full Heal Pickup that increases the health bar's maximum limit before to go.
Credits:
Created by Yang Li





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